
It was not so long ago that the App Store turned one year old. Sure, Apple has revolutionized the industry, and they have set an standard for what people now expect from a smartphone. Everybody is copying Apple ideas, from Google with their Android Market, to Nokia's Ovi (even the term App Store is becoming a generic term to define these kind of on-line stores). There are more than 55.000 applications available in the App Store, created by more than
14.000 developers 100.000 developers. Every day you have nearly two hundred new games to play (if you have the time to do so), and iPhone users downloaded more than a thousand million applications during this year.
The numbers are really impressive, at least from the point of view of the user, because the same numbers are scary from the point of view of the application developer. The flood of new titles has created fierce competition among developers. Most of the applications pass through the App Store unnoticed by users, and those who does, force their developers to upgrade them constantly if they do not want to loose their position in the ranking quickly (nearly half of the top 100 games are less than three months old).
Definitely, Apple has changed the rules of the game, but I think they went halfway. It is true that you do not need a publisher for your application anymore (don't you need one? Sure?), and you do not need a distributor thanks to the on-line downloads, but at the end the App Store is like any other real game store, they have the 25 featured applications, and the user never know about the rest.
Social networks like Facebook or Myspace, that have a similar problem with applications, are doing much better: they encourage the viral marketing of the applications. So any good application has a chance to become well know among users. It is a pity that Apple has not used a similar approach for their App Store.
So, if you are a independent software developer, and if you want to develop a new application for the iPhone, please, go ahead, but mind that the marketing machines for the large companies (EA and others) are there, and they are very big machines ...
You need to be a member of Entropycs to add comments!
Join Entropycs